DmC: Devil May Cry — Settings, Requirements & Optimization

2013 · Adventure, Action · Ninja Theory · ESRB Mature · Metacritic 85

DmC: Devil May Cry cover art
Why this page is useful: AI search can describe DmC: Devil May Cry, but it can't turn your specific GPU, CPU, resolution and refresh rate into a printable settings card. Run the generator below to build yours — it stays in your browser, nothing is uploaded.

Optimize DmC: Devil May Cry for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize DmC: Devil May Cry for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My DmC: Devil May Cry Settings Card

Preset: Low · Est. 7198 FPS @ 1080p
Preset recommendationLow
Expected FPS band7198 FPS
Target refresh60 Hz
UpscalerFSR 3 Quality (or DLSS if supported) — Quality mode
Ray tracingRT off unless GPU tier ≥ 6; prefer raster settings
Frame capYour estimated range (71–98 FPS) clears your 60 Hz target — lock it with a frame cap to reduce GPU load.
Your CPU tier sits below what DmC: Devil May Cry typically wants — expect frame dips in busy scenes even with a strong GPU.

Generated at GameFigs on 2026-08-21. Game demand tier: 8/9.

Official system requirements

Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS:Windows Vista(R)/XP, Windows 7, Windows 8OS:Windows Vista(R)/XP, Windows 7, Windows 8
MemoryProcessor:Intel(R) Core(TM)2 Duo 2.4 Ghz or better, AMD Athlon(TM) X2 2.8 Ghz or betterProcessor:Intel(R) Core(TM)2 Quad 2.7 Ghz or better, AMD Phenom(TM)II X4 3 Ghz or better
GraphicsMemory:2 GB RAMMemory:4 GB RAM
StorageGraphics:NVIDIA(R) GeForce(R) 8800GTS or better, ATI Radeon(TM) HD 3850 or betterGraphics:ATI Radeon(TM) HD 6950 or better
DirectXDirectX®:9.0cDirectX®:9.0c
Item 7Hard Drive:9 GB HD spaceHard Drive:9 GB HD space
Item 8Sound:Standard audio deviceSound:Standard audio device

About DmC: Devil May Cry

DMC: Devil May Cry is a hack-and-slash adventure game, the fifth installment in Capcom’s Devil May Cry franchise and reboot of the series. This is the first game in the series not developed by Capcom, but rather by English studio Team Ninja. Concerning story, the game is connected to the previous game and changes the cast of characters and even Dante’s (the series main protagonist) iconic appearance (which was met with indignation from the series fans at the time). The game’s story is notable for its social commentary regarding mass-media and modern capitalism drawbacks. The gameplay overall is very similar to the other installments of the Devil May Cry series and is heavily focused on fast-paced fighting with hordes of demons with occasional puzzles and platforming sections. The main change in the game’s combat mechanics is the Angel and Devil modes. They alternate Dante’s and attacks and special abilities. The modes are activated by holding left or right trigger (on the controller) which makes switching between them instant and allows performing complex combos, combining each mode’s unique features.

SingleplayerSteam AchievementsFull controller supportAtmospheric

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Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the DmC: Devil May Cry optimization card is computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.