Metro: Last Light Redux — Settings, Requirements & Optimization
2014 · Shooter, Action · Deep Silver · Metacritic 76

Optimize Metro: Last Light Redux for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Metro: Last Light Redux for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Metro: Last Light Redux Settings Card
Generated at GameFigs on 2026-08-21. Game demand tier: 4/9.
Official system requirements
Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows Vista, 7 or 8 (64-bit only) | OS: Windows 7 or 8 (64-bit only) |
| Memory | Processor: Dual Core CPU (2.2+ GHz Dual Core CPU or better) | Processor: Any Quad Core or 3.0+ GHz Dual Core CPU |
| Graphics | Memory: 2 GB RAM | Memory: 4 GB RAM |
| Storage | Graphics: DirectX 10, Shader Model 4 compliant graphics cards (GeForce 8800 GT 512 MB, GeForce GTS 250, etc) | Graphics: DirectX 11 compliant graphics card (GeForce GTX 480 and above) |
| DirectX | DirectX: Version 10 | DirectX: Version 11 |
| Item 7 | Storage: 10 GB available space | Storage: 10 GB available space |
| Item 8 | Additional Notes: 64-bit only | Additional Notes: (64-bit only) |
About Metro: Last Light Redux
It is the sequel to the game Metro 2033. Both games are based on the world of Dmitry Glukhovsky's novel Metro 2033 - in post-apocalyptic Moscow, in the tunnels of subway lines groups of very different people survive. And not only people. There are mutated people there, and mutated animals. They are distinguished by unusual abilities, but even more - behaviour strategies. In the struggle for the remnants of resources, all these beings spend their gloomy days. All characters use unusual and unexpected means for life and war. Something is created from the remnants of a past, normal life, something has already appeared in a new, changed world. Locations are struck by an unusual synthesis of the ruins of a known world and traces of a catastrophe. From the previous game Metro: Last Light differs, according to general opinion, by careful work on the remarks and shortcomings of the previous game. The set of weapons is significantly expanded, the technologies of Metro 2033 have become more developed. The game has two fundamentally different endings and five additions.
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Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Metro: Last Light Redux optimization card is computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.