Middle-earth: Shadow of War — Settings, Requirements & Optimization
2017 · Action, RPG · Warner Bros. Interactive · ESRB Mature · Metacritic 82

Optimize Middle-earth: Shadow of War for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Middle-earth: Shadow of War for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Middle-earth: Shadow of War Settings Card
Generated at GameFigs on 2026-08-21. Game demand tier: 4/9.
About Middle-earth: Shadow of War
Middle-earth: Shadow of War is a continuation of Middle-earth: Shadow of Mordor The game operates on the world and the characters of the books of JRR Tolkien. However, it will be more accurate to say that the game is closer to the cinematic version of this story, created by director Peter Jackson. This is noticeable both in the visual solutions of some locations, and in the events themselves and their location in time relative to each other.
Judging by the events, the game takes place between the events of the books "The Hobbit" and "The Lord of the Rings". However, in the game there are also such events as the fall of the city-fortress of Minas Ithil and its transformation into Minas Morgul - in books these events occur several thousand years earlier.
As in Middle-earth: Shadow of Mordor, in the game Middle-earth: Shadow of War, the Nemesis system operates. This system provides a change in the world of the game and its inhabitants from the actions of the player. Therefore, each passage differs from other passages. For the game Middle-earth: Shadow of War, the Nemesis system has been improved.
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Tune settings →Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Middle-earth: Shadow of War optimization card is computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.