Monster Hunter: World — System Requirements, FPS Estimate & Settings

2018 · Adventure, Action, RPG · Capcom · ESRB Teen · Metacritic 89

Monster Hunter: World cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorRequires a 64-bit processor and operating systemRequires a 64-bit processor and operating system
MemoryOS: WINDOWS® 7, 8, 8.1, 10 (64-bit required)OS: WINDOWS® 7, 8, 8.1, 10 (64-bit required)
GraphicsProcessor: Intel® Core™ i5-4460, 3.20GHz or AMD FX™-6300Processor: Intel® Core™ i7 3770 3.4GHz or Intel® Core™ i3 8350 4GHz or AMD Ryzen™ 5 1500X
StorageMemory: 8 GB RAMMemory: 8 GB RAM
DirectXGraphics: NVIDIA® GeForce® GTX 760 or AMD Radeon™ R7 260x (VRAM 2GB)Graphics: NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570 (VRAM 4GB)
Item 7DirectX: Version 11DirectX: Version 11
Item 8Network: Broadband Internet connectionNetwork: Broadband Internet connection

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Monster Hunter: World's demand tier (tier 5, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 40901509957
RTX 4080 Super1358951
RTX 40801298549
RX 7900 XTX1449555
RX 7900 XT1358951
RTX 4070 Ti Super1157644
RX 7800 XT1157644
RTX 4070 Super1087141
RTX 40701016739
RX 7700 XT1046940
RTX 3070946236
RX 6800 XT1147543
RTX 4060 Ti835532
RX 6700 XT1016739
RTX 3060765029
RX 6600 XT865733
RTX 2060694526
GTX 1660 Super573822
RX 580664425
GTX 1060 6GB543620
GTX 1650432816
Intel Arc A770885833
UHD 770 (integrated)18128

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

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Optimize Monster Hunter: World for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Monster Hunter: World for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Monster Hunter: World Settings Card

Preset: Low · Est. 86–120 FPS @ 1080p
Preset recommendationLow
Expected FPS band86–120 FPS
Target refresh60 Hz
UpscalerFSR 3 Quality (or DLSS if supported) — Quality mode
Ray tracingRT optional — raster first
Frame capYour estimated range (86–120 FPS) clears your 60 Hz target — lock it with a frame cap to reduce GPU load.

Generated at GameFigs on 2026-09-25. Game demand tier: 5/9.

General tuning rules: drop Shadows, Reflection Quality andVolumetric Fog first (biggest GPU savings, low visual cost); use Render Scale / Resolution Scaling before lowering geometry; enable DLSS/FSR 3 on supported titles; cap FPS to your monitor's refresh rate to smooth frame pacing.

Release & version notes

Official release date: 2018-01-26. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.

SingleplayerMultiplayerAtmosphericGreat Soundtrack

About Monster Hunter: World

Monster Hunter: World is the fifth game in the Japanese franchise Monster Hunter, which is about hunting giant beasts. It is set in a medieval fantasy setting, on a continent known as the New World that is being colonized by the humans from the Old World. The plot revolves around a dragon migration called Elder Crossing. Your protagonist is a hunter, whose name and appearance can be customized. You traveled from the Old World to study and hunt the dragons and other local monsters. The hunter, accompanied by an assistant, starts at the city of Astera, from where they can freely wander the open world. There are six regions in the New World, each with its own base camp. The camps are where you have to thoroughly prepare before every expedition, gathering equipment and provision. Before you can fight monsters, they need to be tracked down using Scout flies and studied to discover their habits, strengths, and weaknesses. There are no character levels, so your hunter’s effectiveness relies on the hunting gear you have equipped. Advanced armor and weapons can be created using a detailed crating system. Many items that you found on missions, including body parts of monsters, can be used for crafting.

● Data updated 2026-08-29

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Monster Hunter: World optimization card & FPS estimate are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.

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