Star Wars: Knights of the Old Republic — System Requirements, FPS Estimate & Settings

2003 · Action, RPG · Aspyr Media · ESRB Mature · Metacritic 88

Star Wars: Knights of the Old Republic cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSOS: Windows XP and Windows Vista—
ProcessorProcessor: Intel Pentium 3 1Ghz or AMD Athlon 1GHz—
MemoryMemory: 256 RAM—
GraphicsGraphics: 32 MB with Hardware T&L—
StorageDirectX®: Directx 9.0b or better—
DirectXHard Drive: 3.5 GB—
Item 7Sound: Directx 9.0b compatible—

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Star Wars: Knights of the Old Republic's demand tier (tier 2, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 4090392259149
RTX 4080 Super351232134
RTX 4080338223128
RX 7900 XTX375248143
RX 7900 XT351232134
RTX 4070 Ti Super300198114
RX 7800 XT300198114
RTX 4070 Super282186107
RTX 4070264175101
RX 7700 XT272179103
RTX 307024716394
RX 6800 XT296196113
RTX 4060 Ti21714383
RX 6700 XT264175101
RTX 306019913176
RX 6600 XT22514885
RTX 206018011968
GTX 1660 Super1499857
RX 58017211465
GTX 1060 6GB1419353
GTX 16501127443
Intel Arc A77022815187
UHD 770 (integrated)463017

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

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Optimize Star Wars: Knights of the Old Republic for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Star Wars: Knights of the Old Republic for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Star Wars: Knights of the Old Republic Settings Card

Preset: Ultra · Est. 47–65 FPS @ 1080p
Preset recommendationUltra
Expected FPS band47–65 FPS
Target refresh60 Hz
UpscalerDLSS/FSR not needed at this resolution
Ray tracingRT optional — raster first
Frame capYour estimated range (47–65 FPS) partially meets 60 Hz — drop one preset step or enable the upscaler to hold it.

Generated at GameFigs on 2026-09-25. Game demand tier: 2/9.

General tuning rules: drop Shadows, Reflection Quality andVolumetric Fog first (biggest GPU savings, low visual cost); use Render Scale / Resolution Scaling before lowering geometry; enable DLSS/FSR 3 on supported titles; cap FPS to your monitor's refresh rate to smooth frame pacing.

Release & version notes

Official release date: 2003-07-15. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.

AtmosphericGreat SoundtrackRPG

About Star Wars: Knights of the Old Republic

The game takes place in the world of the epic "Star Wars". When creating a character, first select a class - Soldier, Scoundrel or Scout. Classes differ in the proportion of strength, health and cunning. Later, three more classes will open, each of which will be a Jedi: Jedi Guardian, Jedi Consular, and Jedi Sentinel. This will also be the choice in favour of different proportions of strength, intelligence and skills. In the world of "Star Wars," there is a Force that can be vested both by the Jedi and by their enemies. There are Force Powers of three types: light, dark and neutral. They should be studied, this raises the level of skill. Forces are expended but are restored. The player can alternately lean toward both the Light and the Dark Side of the Force - this will affect the ending of the game and the use of Force Powers. For example, if the character belongs to the Light Side, then the use of the Dark Force will require more of this Force from him than using the Light. The hero will visit the underground metropolis, the desert planet, the planet-forest and the planet-ocean, caves with crystals for light swords, sand Tatooine, the planet-cemetery, space ships and stations. The hero will interact with sentient beings, droids of different classes and exotic animals.

● Data updated 2026-08-29

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Star Wars: Knights of the Old Republic optimization card & FPS estimate are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.

Tools for Star Wars: Knights of the Old Republic

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