Tom Clancy's Rainbow Six Siege — Settings, Requirements & Optimization

2015 · Shooter, Action · Ubisoft · ESRB Teen · Metacritic 75

Tom Clancy's Rainbow Six Siege cover art
Why this page is useful: AI search can describe Tom Clancy's Rainbow Six Siege, but it can't turn your specific GPU, CPU, resolution and refresh rate into a printable settings card. Run the generator below to build yours — it stays in your browser, nothing is uploaded.

Optimize Tom Clancy's Rainbow Six Siege for your hardware

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Optimize Tom Clancy's Rainbow Six Siege for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Tom Clancy's Rainbow Six Siege Settings Card

Preset: High · Est. 5678 FPS @ 1080p
Preset recommendationHigh
Expected FPS band5678 FPS
Target refresh60 Hz
UpscalerDLSS/FSR not needed at this resolution
Ray tracingRT optional — raster first
Frame capYour estimated range (56–78 FPS) partially meets 60 Hz — drop one preset step or enable the upscaler to hold it.

Generated at GameFigs on 2026-08-21. Game demand tier: 3/9.

Official system requirements

Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows 7, Windows 8.1, Windows 10 (64bit versions required)OS: Windows 7 SP1, Windows 8.1, Windows 10 (64bit versions required)
MemoryProcessor: Intel Core i3 560 @ 3.3 GHz or AMD Phenom II X4 945 @ 3.0 GHzProcessor: Intel Core i5-2500K @ 3.3 GHz or better or AMD FX-8120 @ 3.1 Ghz or better
GraphicsMemory: 6 GB RAMMemory: 8 GB RAM
StorageGraphics: NVIDIA GeForce GTX 460 or AMD Radeon HD 5870 (DirectX-11 compliant with 1GB of VRAM)Graphics: NVIDIA GeForce GTX 670 (or GTX 760 / GTX 960) or AMD Radeon HD 7970 (or R9 280x [2GB VRAM] / R9 380 / Fury X)
DirectXNetwork: Broadband Internet connectionNetwork: Broadband Internet connection
Item 7Storage: 30 GB available spaceStorage: 47 GB available space
Item 8Sound Card: DirectX® 9.0c compatible sound card with latest driversSound Card: DirectX® 9.0c compatible sound card 5.1 with latest drivers

About Tom Clancy's Rainbow Six Siege

The gameplay of the game is based on intense strategic battles between the Navigator and the defenders in a limited space. Locations in the game consist of a multi-level object (for example, a multi-storey building), inside which there are defenders, and the area around it, where the attackers begin. Destruction is at the head of the game mechanics. The surrounding objects are created with maximum realism, the degree of damage depends on the calibre of the bullets used by the players or on the total power of the laid explosives. Walls can be destroyed, creating new firing positions and shelters. Optimal use of the potential of destruction often becomes a guarantee of victory. Defenders can limit the ability of attackers to destroy, using kits to strengthen the walls and the device of some operatives. The primary game mode - multiplayer, normal or rating. During the game in the last mode, the player is assigned a certain rank, and parameters such as the ratio of kills/deaths and wins/losses are recorded in his profile displayed in the game.

SingleplayerMultiplayerAtmosphericCo-opFPSOnline Co-Op

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Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Tom Clancy's Rainbow Six Siege optimization card is computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.