Tom Clancy's Rainbow Six Siege — System Requirements, FPS Estimate & Settings
2015 · Shooter, Action · Ubisoft · ESRB Teen · Metacritic 75

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows 7, Windows 8.1, Windows 10 (64bit versions required) | OS: Windows 7 SP1, Windows 8.1, Windows 10 (64bit versions required) |
| Memory | Processor: Intel Core i3 560 @ 3.3 GHz or AMD Phenom II X4 945 @ 3.0 GHz | Processor: Intel Core i5-2500K @ 3.3 GHz or better or AMD FX-8120 @ 3.1 Ghz or better |
| Graphics | Memory: 6 GB RAM | Memory: 8 GB RAM |
| Storage | Graphics: NVIDIA GeForce GTX 460 or AMD Radeon HD 5870 (DirectX-11 compliant with 1GB of VRAM) | Graphics: NVIDIA GeForce GTX 670 (or GTX 760 / GTX 960) or AMD Radeon HD 7970 (or R9 280x [2GB VRAM] / R9 380 / Fury X) |
| DirectX | Network: Broadband Internet connection | Network: Broadband Internet connection |
| Item 7 | Storage: 30 GB available space | Storage: 47 GB available space |
| Item 8 | Sound Card: DirectX® 9.0c compatible sound card with latest drivers | Sound Card: DirectX® 9.0c compatible sound card 5.1 with latest drivers |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Tom Clancy's Rainbow Six Siege's demand tier (tier 3, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 285 | 188 | 108 |
| RTX 4080 Super | 256 | 169 | 97 |
| RTX 4080 | 246 | 162 | 93 |
| RX 7900 XTX | 273 | 180 | 104 |
| RX 7900 XT | 256 | 169 | 97 |
| RTX 4070 Ti Super | 218 | 144 | 83 |
| RX 7800 XT | 218 | 144 | 83 |
| RTX 4070 Super | 205 | 135 | 78 |
| RTX 4070 | 192 | 127 | 73 |
| RX 7700 XT | 198 | 130 | 75 |
| RTX 3070 | 179 | 118 | 68 |
| RX 6800 XT | 215 | 142 | 82 |
| RTX 4060 Ti | 158 | 104 | 60 |
| RX 6700 XT | 192 | 127 | 73 |
| RTX 3060 | 145 | 95 | 55 |
| RX 6600 XT | 163 | 108 | 62 |
| RTX 2060 | 131 | 86 | 50 |
| GTX 1660 Super | 108 | 71 | 41 |
| RX 580 | 125 | 83 | 48 |
| GTX 1060 6GB | 102 | 68 | 39 |
| GTX 1650 | 82 | 54 | 31 |
| Intel Arc A770 | 166 | 110 | 63 |
| UHD 770 (integrated) | 33 | 22 | 13 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize Tom Clancy's Rainbow Six Siege for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Tom Clancy's Rainbow Six Siege for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Tom Clancy's Rainbow Six Siege Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 3/9.
Release & version notes
Official release date: 2015-12-01. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Tom Clancy's Rainbow Six Siege
The gameplay of the game is based on intense strategic battles between the Navigator and the defenders in a limited space. Locations in the game consist of a multi-level object (for example, a multi-storey building), inside which there are defenders, and the area around it, where the attackers begin. Destruction is at the head of the game mechanics. The surrounding objects are created with maximum realism, the degree of damage depends on the calibre of the bullets used by the players or on the total power of the laid explosives. Walls can be destroyed, creating new firing positions and shelters. Optimal use of the potential of destruction often becomes a guarantee of victory. Defenders can limit the ability of attackers to destroy, using kits to strengthen the walls and the device of some operatives. The primary game mode - multiplayer, normal or rating. During the game in the last mode, the player is assigned a certain rank, and parameters such as the ratio of kills/deaths and wins/losses are recorded in his profile displayed in the game.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Tom Clancy's Rainbow Six Siege optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Tom Clancy's Rainbow Six Siege
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