Assassin’s Creed IV: Black Flag — Settings, Requirements & Optimization

2013 · Action · Ubisoft · ESRB Mature · Metacritic 85

Assassin’s Creed IV: Black Flag cover art
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Optimize Assassin’s Creed IV: Black Flag for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Assassin’s Creed IV: Black Flag Settings Card

Preset: High · Est. 5678 FPS @ 1080p
Preset recommendationHigh
Expected FPS band5678 FPS
Target refresh60 Hz
UpscalerDLSS/FSR not needed at this resolution
Ray tracingRT optional — raster first
Frame capYour estimated range (56–78 FPS) partially meets 60 Hz — drop one preset step or enable the upscaler to hold it.

Generated at GameFigs on 2026-08-21. Game demand tier: 3/9.

Official system requirements

Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions)OS: Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions)
MemoryProcessor: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHzProcessor: Intel Core i5 2400S @ 2.5 GHz or better or AMD Phenom II x4 940 @ 3.0 GHz
GraphicsMemory: 2 GB RAMMemory: 4 GB RAM
StorageGraphics: Nvidia Geforce GTX 260 or AMD Radeon HD 4870 (512MB VRAM with shader Model 4.0 or higher)Graphics: Nvidia GeForce GTX 470 or AMD Radeon HD 5850 (1024MB VRAM with Shader Model 5.0) or better
DirectXStorage: 30 GB available spaceStorage: 30 GB available space
Item 7Sound Card: DirectX Compatible Sound Card with latest driversSound Card: DirectX Compatible Sound Card with latest drivers
Item 8Additional Notes: Windows-Compatible keyboard and mouse required, controller optional.Additional Notes: Supported video cards at the time of release: Nvidia GeForce GTX 260 or better and GeForce GTX 400, GTX 500, GTX 600 and GTX 700 series. AMD Radeon HD4870 or better and Radeon HD5000, HD6000 and HD7000 series. Note: Latest GeForce drivers tested: 327.23 for all series. Latest Radeon drivers tested: 13.1 for Radeon HD4000, 13.4 for Radeon HD5000, HD6000 and HD7000 series on Vista and 13.9 for Radeon HD5000, HD6000 and HD7000 series on Win7 and Win8. Laptop versions of these cards may work but are NOT officially supported.

About Assassin’s Creed IV: Black Flag

Assasin's Creed IV: Black Flag is a pirate game. Being the fourth “numbered” instalment in the series, the story follows a new protagonist, Edward Kenway, who tries to build his Pirate Republic. Help legendary pirates like "Blackbeard", Charles Vane and other well-known pirates establish their empire while fighting the mystery of the Observatory - something very valuable for the Templars. Also, you will have to continue your infiltration in Abstergo and discover some new details about itself.

Although being in the Assasin's Creed series, the game provides you with some new mechanics. Giving the player full control of the ship, you will have to cross the open-world sea and fight for your piracy. Ships will be sinking, destroyed and massacred. If you prefer exploring, a whole new underwater world is ready for you with its beauty and danger lurking in the streams of Carribeans. Experience the pirate life at its best. (?) (needs a better ending)

SingleplayerMultiplayerAtmosphericRPG

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Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Assassin’s Creed IV: Black Flag optimization card is computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.