BioShock 2 Remastered — Settings, Requirements & Optimization

2016 · Action, RPG · Digital Extremes · ESRB Mature

BioShock 2 Remastered cover art
Why this page is useful: AI search can describe BioShock 2 Remastered, but it can't turn your specific GPU, CPU, resolution and refresh rate into a printable settings card. Run the generator below to build yours — it stays in your browser, nothing is uploaded.

Optimize BioShock 2 Remastered for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize BioShock 2 Remastered for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My BioShock 2 Remastered Settings Card

Preset: Low · Est. 76106 FPS @ 1080p
Preset recommendationLow
Expected FPS band76106 FPS
Target refresh60 Hz
UpscalerFSR 3 Quality (or DLSS if supported) — Quality mode
Ray tracingTry RT Low/Medium; drop if FPS dips below your target
Frame capYour estimated range (76–106 FPS) clears your 60 Hz target — lock it with a frame cap to reduce GPU load.
Your CPU tier sits below what BioShock 2 Remastered typically wants — expect frame dips in busy scenes even with a strong GPU.

Generated at GameFigs on 2026-08-21. Game demand tier: 7/9.

Official system requirements

Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows 7 Service Pack 1 64-bit. Platform Update for Windows 7 SP1 and Windows Server 2008 R2 SP1OS: Windows 7 Service Pack 1 64-bit. Platform Update for Windows 7 SP1 and Windows Server 2008 R2 SP1
MemoryProcessor: Intel E6750 Core 2 Duo 2.66 GHz / AMD Athlon X2 2.7 GHZProcessor: 3GHz Quad-Core
GraphicsMemory: 4 GB RAMMemory: 8 GB RAM
StorageGraphics: 2GB AMD Radeon HD 7770 / 2GB NVIDIA GeForce GTX 670Graphics: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
DirectXDirectX: Version 11DirectX: Version 11
Item 7Storage: 25 GB available spaceStorage: 25 GB available space
Item 8Sound Card: DirectX Compatible Sound DeviceSound Card: DirectX Compatible Sound Device

About BioShock 2 Remastered

Bioshock 2 is a shooter with RPG elements, centered around resource-management to a great extent: more like an RPG than a shooter. The game is made by 2K studios and represents the final part of a dystopia dilogy — preceded by the original Bioshock. Its successor is Bioshock Infinite. You play as Big Daddy — a giant mech with a drill replacing one of the hands. The game, while they both are telling the story of a charming Rapture — the city descended from Orwell's and Zamyatin's pages where the society's greatest mind have suffered a severe decline. The central feature of the game is the unique abandoned city's aesthetics — minding the time Bioshock 2 is still a beautiful title, with detailed drawn water and strange surroundings, never mind the variety of foes. The remaster introduces a 4k resolution — it is now more enjoyable to explore Rapture and enjoy its various landscapes and sea-filled quarters. Among the other features: high-res textures and a set of Protector Trials, which can give the player freakish weaponry and ammunition.

SingleplayerSteam AchievementsMultiplayerFull controller supportAtmospheric

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Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the BioShock 2 Remastered optimization card is computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.