Dead Cells — Settings, Requirements & Optimization
2018 · Platformer, Indie, Action, RPG · Plug In Digital · ESRB Teen · Metacritic 88

Optimize Dead Cells for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Dead Cells for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Dead Cells Settings Card
Generated at GameFigs on 2026-08-21. Game demand tier: 7/9.
Official system requirements
Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | 7 / 8 / 10Processor: Intel i5+Memory: 4 GB RAMGraphics: Nvidia GTX 460 / Radeon HD 7800 or betterStorage: 500 MB available spaceMouse, KeyboardAdditional Notes: OpenGL 3.2+ | — |
| Processor | — | — |
| Memory | — | — |
| Graphics | — | — |
About Dead Cells
Dead Cells is a roguelike adventure title developed by Motion Twin.
###Story Not much story is present in the game, as only bits of any information are given out to the players. The game takes place at a remote island, where the players take place of the Prisoner. The Prisoner does not speak, yet he can express confusion and frustration using his body language. The Prisoner is basically immortal, as, in case of death, his head disconnects itself from the Prisoner's body, and gets back to the game's starting area.
###Gameplay The game's heavily inspired by The Binding of Isaac, as stated by the developers.
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Tune settings →Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Dead Cells optimization card is computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.