Journey — System Requirements, FPS Estimate & Settings

2012 · Family, Indie, Adventure · thatgamecompany · Metacritic 92

Journey cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS *: Windows 7 (SP1+), Windows 10 and Windows 11OS *: Windows 7 (SP1+), Windows 10 and Windows 11
MemoryProcessor: Intel® Core™ i5 4570 or betterProcessor: Intel® Core™ i7 5700k or better
GraphicsMemory: 8 GB RAMMemory: 16 GB RAM
StorageGraphics: NVIDIA GTX 1050 or AMD equivalentGraphics: NVIDIA GTX 1080 or AMD equivalent
DirectXDirectX: Version 10DirectX: Version 12
Item 7Storage: 1 GB available spaceStorage: 1 GB available space

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Journey's demand tier (tier 5, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 40901509957
RTX 4080 Super1358951
RTX 40801298549
RX 7900 XTX1449555
RX 7900 XT1358951
RTX 4070 Ti Super1157644
RX 7800 XT1157644
RTX 4070 Super1087141
RTX 40701016739
RX 7700 XT1046940
RTX 3070946236
RX 6800 XT1147543
RTX 4060 Ti835532
RX 6700 XT1016739
RTX 3060765029
RX 6600 XT865733
RTX 2060694526
GTX 1660 Super573822
RX 580664425
GTX 1060 6GB543620
GTX 1650432816
Intel Arc A770885833
UHD 770 (integrated)18128

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

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Optimize Journey for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Journey for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Journey Settings Card

Preset: Low · Est. 86–120 FPS @ 1080p
Preset recommendationLow
Expected FPS band86–120 FPS
Target refresh60 Hz
UpscalerFSR 3 Quality (or DLSS if supported) — Quality mode
Ray tracingRT optional — raster first
Frame capYour estimated range (86–120 FPS) clears your 60 Hz target — lock it with a frame cap to reduce GPU load.

Generated at GameFigs on 2026-09-25. Game demand tier: 5/9.

General tuning rules: drop Shadows, Reflection Quality andVolumetric Fog first (biggest GPU savings, low visual cost); use Render Scale / Resolution Scaling before lowering geometry; enable DLSS/FSR 3 on supported titles; cap FPS to your monitor's refresh rate to smooth frame pacing.

Release & version notes

Official release date: 2012-03-13. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.

SingleplayerSteam AchievementsMultiplayerFull controller supportAtmospheric

About Journey

Journey is an indie game placed in a setting of the vast desert. The protagonist is a nameless and speechless figure moving towards the distant mountain. The player gets to know the story without words, but rather through cutscenes. The main character wears a magical scarf, which allows flying for some time, and recharges it with gathered cloth or simply by walking. From time to time the protagonist finds collectible items and discover ruins that can give additional information about the world or the storyline. The only way of interaction with in-game objects is a shout.

The game transfers the atmosphere of an absolute loneliness. However, during the journey the character can meet other players controlling differently dressed, but generally the same figures. Wandering together can be helpful for both players, as they are able to charge one another’s scarves. The thing is that both players cannot communicate each other in any way, except producing noises. Together players can complete levels and continue moving to their final destination.

● Data updated 2026-08-29

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Journey optimization card & FPS estimate are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.

Tools for Journey

Check your hardware against this title, then set your gear up for it.

Game Requirements Checker
Whether your PC clears the published Journey system requirements.
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Build & Loadout Optimizer
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Playtime Calculator
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