Journey — Settings, Requirements & Optimization

2012 · Family, Indie, Adventure · thatgamecompany · Metacritic 92

Journey cover art
Why this page is useful: AI search can describe Journey, but it can't turn your specific GPU, CPU, resolution and refresh rate into a printable settings card. Run the generator below to build yours — it stays in your browser, nothing is uploaded.

Optimize Journey for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Journey for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Journey Settings Card

Preset: Low · Est. 86120 FPS @ 1080p
Preset recommendationLow
Expected FPS band86120 FPS
Target refresh60 Hz
UpscalerFSR 3 Quality (or DLSS if supported) — Quality mode
Ray tracingRT optional — raster first
Frame capYour estimated range (86–120 FPS) clears your 60 Hz target — lock it with a frame cap to reduce GPU load.

Generated at GameFigs on 2026-08-21. Game demand tier: 5/9.

Official system requirements

Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS *: Windows 7 (SP1+), Windows 10 and Windows 11OS *: Windows 7 (SP1+), Windows 10 and Windows 11
MemoryProcessor: Intel® Core™ i5 4570 or betterProcessor: Intel® Core™ i7 5700k or better
GraphicsMemory: 8 GB RAMMemory: 16 GB RAM
StorageGraphics: NVIDIA GTX 1050 or AMD equivalentGraphics: NVIDIA GTX 1080 or AMD equivalent
DirectXDirectX: Version 10DirectX: Version 12
Item 7Storage: 1 GB available spaceStorage: 1 GB available space

About Journey

Journey is an indie game placed in a setting of the vast desert. The protagonist is a nameless and speechless figure moving towards the distant mountain. The player gets to know the story without words, but rather through cutscenes. The main character wears a magical scarf, which allows flying for some time, and recharges it with gathered cloth or simply by walking. From time to time the protagonist finds collectible items and discover ruins that can give additional information about the world or the storyline. The only way of interaction with in-game objects is a shout.

The game transfers the atmosphere of an absolute loneliness. However, during the journey the character can meet other players controlling differently dressed, but generally the same figures. Wandering together can be helpful for both players, as they are able to charge one another’s scarves. The thing is that both players cannot communicate each other in any way, except producing noises. Together players can complete levels and continue moving to their final destination.

SingleplayerSteam AchievementsMultiplayerFull controller supportAtmospheric

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Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Journey optimization card is computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.