Marvel's Spider-Man — System Requirements, FPS Estimate & Settings
2018 · Action · Insomniac Games · ESRB Teen · Metacritic 87

Official system requirements
Official system requirements for Marvel's Spider-Man are not yet indexed on GameFigs. Check the publisher's store page for the authoritative Minimum / Recommended specs. Based on its release era and genre, our demand model places it at tier 5 (Moderate (mainstream GPU)).
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Marvel's Spider-Man's demand tier (tier 5, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 150 | 99 | 57 |
| RTX 4080 Super | 135 | 89 | 51 |
| RTX 4080 | 129 | 85 | 49 |
| RX 7900 XTX | 144 | 95 | 55 |
| RX 7900 XT | 135 | 89 | 51 |
| RTX 4070 Ti Super | 115 | 76 | 44 |
| RX 7800 XT | 115 | 76 | 44 |
| RTX 4070 Super | 108 | 71 | 41 |
| RTX 4070 | 101 | 67 | 39 |
| RX 7700 XT | 104 | 69 | 40 |
| RTX 3070 | 94 | 62 | 36 |
| RX 6800 XT | 114 | 75 | 43 |
| RTX 4060 Ti | 83 | 55 | 32 |
| RX 6700 XT | 101 | 67 | 39 |
| RTX 3060 | 76 | 50 | 29 |
| RX 6600 XT | 86 | 57 | 33 |
| RTX 2060 | 69 | 45 | 26 |
| GTX 1660 Super | 57 | 38 | 22 |
| RX 580 | 66 | 44 | 25 |
| GTX 1060 6GB | 54 | 36 | 20 |
| GTX 1650 | 43 | 28 | 16 |
| Intel Arc A770 | 88 | 58 | 33 |
| UHD 770 (integrated) | 18 | 12 | 8 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize Marvel's Spider-Man for your hardware
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This is a planning estimate derived from the game's demand tier, not a benchmark.
My Marvel's Spider-Man Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 5/9.
Release & version notes
Official release date: 2018-09-07. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Marvel's Spider-Man
Marvel's Spider-Man offers the player to take on the role of the most famous Marvel superhero. ###Plot The game introduces Spider-Man as an already experienced superhero. By the time the game begins, Peter has captured the infamous Kingpin as well as several other supervillains. Now, a gang that goes by the name of Demons poses a new danger to New York. Meanwhile, Peter is working for the scientist Otto Octavius, who didn't yet become Dr. Octopus, on their science project. Throughout the game, Spidey has to deal with multiple enemies, such as Norman Osbourne, Electro, Vulture, Rhino and Kingpin, among others. ###Gameplay The player controls Peter Parker, aka Spider-Man, from the third person view. There are also sections of the game in which the player controls other protagonists, namely Mary Jane and Miles Morales. The game is set in a 3D environment that is modeled after New York City. The player can travel the city using web slings, running, jumping, and crawling the walls. The setting includes numerous high-rise buildings designed specifically for Spider-Man's movements. As the player progresses, he or she unlocks new suits that grant Spider-Man new abilities, such as additional attacks or enhanced Spider-Sense. The abilities are not tied to the suits, however, and the player can use the suit of his or her choice without losing the ability. The combat system is similar to that in Batman: Arkham, in that Spider-Man fights many opponents in hand-to-hand combat but avoids killing them.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Marvel's Spider-Man optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Marvel's Spider-Man
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