Metal Gear Solid V: The Phantom Pain — Settings, Requirements & Optimization

2015 · Shooter, Action · Kojima Productions · ESRB Mature · Metacritic 91

Metal Gear Solid V: The Phantom Pain cover art
Why this page is useful: AI search can describe Metal Gear Solid V: The Phantom Pain, but it can't turn your specific GPU, CPU, resolution and refresh rate into a printable settings card. Run the generator below to build yours — it stays in your browser, nothing is uploaded.

Optimize Metal Gear Solid V: The Phantom Pain for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Metal Gear Solid V: The Phantom Pain for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Metal Gear Solid V: The Phantom Pain Settings Card

Preset: Ultra · Est. 4765 FPS @ 1080p
Preset recommendationUltra
Expected FPS band4765 FPS
Target refresh60 Hz
UpscalerDLSS/FSR not needed at this resolution
Ray tracingRT optional — raster first
Frame capYour estimated range (47–65 FPS) partially meets 60 Hz — drop one preset step or enable the upscaler to hold it.

Generated at GameFigs on 2026-08-21. Game demand tier: 2/9.

Official system requirements

Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows 7x64, Windows 8x64, Windows 10x64 (64-bit OS Required)OS: Windows 7x64, Windows 8x64, Windows 10x64 (64-bit OS Required)
MemoryProcessor: Intel Core i5-4460 (3.40 GHz) or better; Quad-core or betterProcessor: Intel Core i7-4790 (3.60GHz) or better; Quad-core or better
GraphicsMemory: 4 GB RAMMemory: 8 GB RAM
StorageGraphics: NVIDIA GeForce GTX 650 (2GB) or better (DirectX 11 card Required)Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphic card required)
DirectXDirectX: Version 11DirectX: Version 11
Item 7Storage: 28 GB available spaceStorage: 28 GB available space
Item 8Sound Card: DirectX 9.0c compatible sound cardSound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)

About Metal Gear Solid V: The Phantom Pain

Metal Gear Solid 5 continues the story of MGS: Peace Walker and MGS V: Ground Zeroes. Snake seeks revenge for the attack on the MSF group 9 years ago, that placed Big Boss into a coma. After the failed assassination attempt, Big Boss takes the code name Venom Snake, delving back into the world of superhumans and espionage. A large-scale story that includes 5 hours of cinematic cutscenes compliments open world exploration with hundreds of audio logs and side missions, forming the atmosphere of military drama with sci-fi elements. MGS5: Phantom Pain has an advanced AI system that will allow enemy soldiers constantly call for reinforcements if they see that something is wrong, forcing players to take down communications and fight or retreat and try again. Players will manage the base by gathering and managing staff, weaponry, and resources, in order to upgrade their personal arsenal and companions.

SingleplayerSteam AchievementsMultiplayerFull controller supportAtmospheric

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Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Metal Gear Solid V: The Phantom Pain optimization card is computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.