Overcooked — Settings, Requirements & Optimization

2016 · Casual, Indie, Arcade, Simulation · Team17 Digital · ESRB Everyone · Metacritic 81

Overcooked cover art
Why this page is useful: AI search can describe Overcooked, but it can't turn your specific GPU, CPU, resolution and refresh rate into a printable settings card. Run the generator below to build yours — it stays in your browser, nothing is uploaded.

Optimize Overcooked for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Overcooked for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Overcooked Settings Card

Preset: Ultra · Est. 4765 FPS @ 1080p
Preset recommendationUltra
Expected FPS band4765 FPS
Target refresh60 Hz
UpscalerDLSS/FSR not needed at this resolution
Ray tracingRT optional — raster first
Frame capYour estimated range (47–65 FPS) partially meets 60 Hz — drop one preset step or enable the upscaler to hold it.

Generated at GameFigs on 2026-08-21. Game demand tier: 2/9.

Official system requirements

Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:
ProcessorOS: Windows 7 (32-bit)
MemoryProcessor: Dual Core 2.4Ghz
GraphicsMemory: 2 GB RAM
StorageGraphics: GeForce 8800 GT / AMD HD 6850 / Intel HD Graphics 4400 or above
DirectXDirectX: Version 11
Item 7Storage: 750 MB available space
Item 8Sound Card: DirectX Compatible Sound Card

About Overcooked

Overcooked puts the player into the shoes of two restaurant chefs at once. Each level is a kitchen, and your goal is to cook a list of meals following the onscreen recipes. The time is limited, and there are restrictions on how much money the player can spend on the ingredients. The player controls two characters that can be switched at any time or ordered to do a list of actions. The kitchens are often set in the oddball places, such as a pirate ship, two speeding trucks, a pedestrian crosswalk, or an iceberg. The level elements are dynamic and may move or change during the gameplay. Tables and ovens can slide, and the cooks can fall off the level, though they will respawn shortly. There’s a story mode in which cooking is tied to the plot. The game is set in the Onion Kingdom that was attacked by an insatiable spaghetti monster. The chefs travel back in time to refine their cooking skills and feed the monster when it appears again. Since even in the single mode the player has to control two cooks, the game predictably has a co-op multiplayer and a competitive mode in which the players try to “outcook” each other. Both modes, however, are local, and there’s no online multiplayer.

SingleplayerSteam AchievementsMultiplayerFull controller support

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Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Overcooked optimization card is computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.