A Story About My Uncle — System Requirements, FPS Estimate & Settings
2014 · Adventure, Casual, Arcade, Indie, Platformer · Gone North Games · ESRB Everyone 10+ · Metacritic 73

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows XP (SP3), Windows Vista (SP2), Windows 7, Windows 8 | OS: Windows 7 or 8 |
| Memory | Processor: Intel Core 2 Duo, AMD Athlon X2, or equal at 1.6GHz or better | Processor: QuadCore 2.0 GHz+ |
| Graphics | Memory: 2 GB RAM | Memory: 4 GB RAM |
| Storage | Graphics: DirectX 9.0c-compatible, SM 3.0-compatible | Graphics: DirectX 9.0c-compatible, SM 3.0-compatible, 1024MB VRAM+ |
| DirectX | DirectX: Version 9.0c | DirectX: Version 9.0c |
| Item 7 | Storage: 2 GB available space | Storage: 2 GB available space |
| Item 8 | Sound Card: DirectX 9.0c-compatible, 16-bit | Sound Card: DirectX 9.0c-compatible, 16-bit |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from A Story About My Uncle's demand tier (tier 2, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 392 | 259 | 149 |
| RTX 4080 Super | 351 | 232 | 134 |
| RTX 4080 | 338 | 223 | 128 |
| RX 7900 XTX | 375 | 248 | 143 |
| RX 7900 XT | 351 | 232 | 134 |
| RTX 4070 Ti Super | 300 | 198 | 114 |
| RX 7800 XT | 300 | 198 | 114 |
| RTX 4070 Super | 282 | 186 | 107 |
| RTX 4070 | 264 | 175 | 101 |
| RX 7700 XT | 272 | 179 | 103 |
| RTX 3070 | 247 | 163 | 94 |
| RX 6800 XT | 296 | 196 | 113 |
| RTX 4060 Ti | 217 | 143 | 83 |
| RX 6700 XT | 264 | 175 | 101 |
| RTX 3060 | 199 | 131 | 76 |
| RX 6600 XT | 225 | 148 | 85 |
| RTX 2060 | 180 | 119 | 68 |
| GTX 1660 Super | 149 | 98 | 57 |
| RX 580 | 172 | 114 | 65 |
| GTX 1060 6GB | 141 | 93 | 53 |
| GTX 1650 | 112 | 74 | 43 |
| Intel Arc A770 | 228 | 151 | 87 |
| UHD 770 (integrated) | 46 | 30 | 17 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize A Story About My Uncle for your hardware
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This is a planning estimate derived from the game's demand tier, not a benchmark.
My A Story About My Uncle Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 2/9.
Release & version notes
Official release date: 2014-05-28. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About A Story About My Uncle
A Story About My Uncle is a first-person adventure with a heavy focus on moving using a grappling hook and a non-violent approach thus making the plot and landscapes the critical focus of the gaming experience. There is no series of this game: it is the only title in the IP by Gone North also known as Goat Simulator creators. The core gameplay features are the energetic costume giving its owner the ability to jump higher and use the grappling hook, and various updates to this outfit, for example, jetpack boots. While mastering this Spider-Man-like potential, the hero encounters various non-hostile NPCs and environment, the only menacing obstacle in the game is a one-eyed worm, lurking in one of the caves. However, the worst scenario is that it blows you off the cliff. Worm likes to take a nap so getting over him is not a big deal. The plot follows a boy looking for his uncle, Freud. His nephew, after a little research in his flat, has discovered the super costume and traveled to another dimension. There are some optional collectibles scattered across the world. We shall also meet Maddy, who helps us find a missing character
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the A Story About My Uncle optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for A Story About My Uncle
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