Papers, Please — Settings, Requirements & Optimization
2013 · Educational, Indie, Simulation, Puzzle · Lucas Pope · ESRB Mature · Metacritic 85

Optimize Papers, Please for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Papers, Please for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Papers, Please Settings Card
Generated at GameFigs on 2026-08-21. Game demand tier: 3/9.
Official system requirements
Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | — |
| Processor | OS: Windows XP or later | — |
| Memory | Processor: 1.5 GHz Core2Duo | — |
| Graphics | Memory: 2 GB RAM | — |
| Storage | Graphics: OpenGL 1.4 or better | — |
| DirectX | Storage: 100 MB available space | — |
| Item 7 | Additional Notes: Minimum 1280x720 screen resolution | — |
About Papers, Please
The creator of the game often travelled through Asia and made the observation that the work of an immigration officer checking documents for entry is simultaneously very monotonous and very responsible. The game reproduces this work - but scammers and unusual situations occur in it much more often than in reality. The task of the player-officer is not to make a mistake, not to let an unwanted guest into the country. He has power, directories, translucent devices, etc., but experienced masters of deception and fraud act against him. The task of the player is complicated by the fact that his country is like all the paranoid dictatorships at the same time. This country fears a lot, seeks to control everything and periodically generates various rules. The game has a lot of humour, a lot of exciting puzzles and unexpected twists, including shooting. The visual and musical design of the game reflects the bizarre world of stupid rules, constant fear and mutual distrust.
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Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Papers, Please optimization card is computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.