Resident Evil 6 — Settings, Requirements & Optimization

2012 · Shooter, Action · Capcom · ESRB Mature · Metacritic 67

Resident Evil 6 cover art
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This is a planning estimate derived from the game's demand tier, not a benchmark.

My Resident Evil 6 Settings Card

Preset: Medium · Est. 6895 FPS @ 1080p
Preset recommendationMedium
Expected FPS band6895 FPS
Target refresh60 Hz
UpscalerFSR 3 Quality (or DLSS if supported) — Quality mode
Ray tracingRT optional — raster first
Frame capYour estimated range (68–95 FPS) clears your 60 Hz target — lock it with a frame cap to reduce GPU load.

Generated at GameFigs on 2026-08-21. Game demand tier: 4/9.

About Resident Evil 6

Bioterrorism ... Terrorists infect the US President with a vaccine that makes him an aggressive zombie. And one of the heroes of the game will have to kill him. Behind the terrorists, there is a mafia organisation that wants to hide the truth about the impossibility to control the biological weapons developed by it, which turns people into zombies. Bioterrorists opposed by a detachment of special forces - it serves two other characters. The action of the game periodically turns from a personal vendetta into a global catastrophe and back. One President-zombie is replaced by whole cities of infected. Zombies and mutants, bioterrorists, special forces and mercenaries - they all act constantly, fight and survive in open territories and secret bases. In total, you can play for seven characters, including a woman - the head of terrorists. Four story campaigns, after going through one line of the plot, you can choose another lens and see the events from a different perspective. There are many enemies, but ammunition drops out of them after death. The more dangerous is the enemy, the more ammo is dropped. In hand-to-hand combat, various combo attacks help. The complete passage of the game is described as approximately 25 hours of pure action.

SingleplayerSteam AchievementsMultiplayerAtmospheric

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Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Resident Evil 6 optimization card is computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.