Saints Row IV — System Requirements, FPS Estimate & Settings

2013 · Adventure, Action · Volition · ESRB Mature · Metacritic 86

Saints Row IV cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows Vista (x86 or x64)OS: Windows 7 (x86 or x64)
MemoryProcessor: Intel Core 2 Quad Q6600 | AMD Athlon II x3Processor: Intel i3 2100T | AMD Phenom II x4 or higher
GraphicsMemory: 4 GB RAMMemory: 4 GB RAM
StorageGraphics: NVIDIA GTX 260 | AMD Radeon HD 5800 seriesGraphics: NVIDIA GTX 560 | AMD Radeon HD 6800 series or higher
DirectXDirectX: Version 10DirectX: Version 11
Item 7Storage: 10 GB available spaceStorage: 10 GB available space

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Saints Row IV's demand tier (tier 8, Very demanding (flagship GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 4090674425
RTX 4080 Super604023
RTX 4080583822
RX 7900 XTX644224
RX 7900 XT604023
RTX 4070 Ti Super513419
RX 7800 XT513419
RTX 4070 Super483218
RTX 4070453017
RX 7700 XT463118
RTX 3070422816
RX 6800 XT513319
RTX 4060 Ti372414
RX 6700 XT453017
RTX 3060342213
RX 6600 XT382515
RTX 2060312012
GTX 1660 Super251710
RX 580291911
GTX 1060 6GB24169
GTX 165019138
Intel Arc A770392615
UHD 770 (integrated)888

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

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Optimize Saints Row IV for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Saints Row IV for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Saints Row IV Settings Card

Preset: Low · Est. 71–98 FPS @ 1080p
Preset recommendationLow
Expected FPS band71–98 FPS
Target refresh60 Hz
UpscalerFSR 3 Quality (or DLSS if supported) — Quality mode
Ray tracingRT off unless GPU tier ≥ 6; prefer raster settings
Frame capYour estimated range (71–98 FPS) clears your 60 Hz target — lock it with a frame cap to reduce GPU load.
Your CPU tier sits below what Saints Row IV typically wants — expect frame dips in busy scenes even with a strong GPU.

Generated at GameFigs on 2026-09-25. Game demand tier: 8/9.

General tuning rules: drop Shadows, Reflection Quality andVolumetric Fog first (biggest GPU savings, low visual cost); use Render Scale / Resolution Scaling before lowering geometry; enable DLSS/FSR 3 on supported titles; cap FPS to your monitor's refresh rate to smooth frame pacing.

Release & version notes

Official release date: 2013-08-20. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.

SingleplayerMultiplayerFull controller supportGreat Soundtrack

About Saints Row IV

Saints Row IV is the fourth and the last main entry for the Saints Row franchise. Almost right after stating Steelport as the independent nation in the third game, The Boss (player) is being contacted by MI6 with a mission to eliminate STAG leader Cyrus Temple and prevent him from launching a nuclear attack. And by doing so The Boss earns complete respect and love from America. Five years after, The Boss is being elected as a President of The United States. But sudden alien invasion by Zinyak in the lead destroys everything, while they capture whole crew from the third game and main protagonist as well, putting him in the simulation world.

With traditional gameplay of the Saints Row franchise being kept untouched, the developers added new features that can be understood as a reference to the Matrix franchise. While The Boss is in simulation, he can some extraordinary powers such as enormously high jumping, super running speed and amazing force which affects the gameplay with different side missions, collectables and walkthrough of the game. And a dubstep gun.

● Data updated 2026-08-29

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Saints Row IV optimization card & FPS estimate are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.

Tools for Saints Row IV

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