SMITE — System Requirements, FPS Estimate & Settings

2015 · Action · Hi-Rez Studios · Metacritic 83

SMITE cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows XP SP2, Windows Vista or Windows 7OS: 64-bit: Vista, Win 7, Win 8
MemoryProcessor: Core 2 Duo 2.4 GHz or Althon X2 2.7 GHzProcessor: Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
GraphicsMemory: 2 GB RAMMemory: 4 GB RAM
StorageGraphics: ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher)Graphics: NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better with 768 MB+ of VRAM (DirectX 11 Compatible)
DirectXStorage: 10 GB available spaceNetwork: Broadband Internet connection
Item 7Sound Card: DirectX compatible sound cardStorage: 10 GB available space
Item 8—Sound Card: DirectX compatible sound card

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from SMITE's demand tier (tier 8, Very demanding (flagship GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 4090674425
RTX 4080 Super604023
RTX 4080583822
RX 7900 XTX644224
RX 7900 XT604023
RTX 4070 Ti Super513419
RX 7800 XT513419
RTX 4070 Super483218
RTX 4070453017
RX 7700 XT463118
RTX 3070422816
RX 6800 XT513319
RTX 4060 Ti372414
RX 6700 XT453017
RTX 3060342213
RX 6600 XT382515
RTX 2060312012
GTX 1660 Super251710
RX 580291911
GTX 1060 6GB24169
GTX 165019138
Intel Arc A770392615
UHD 770 (integrated)888

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

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Optimize SMITE for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize SMITE for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My SMITE Settings Card

Preset: Low · Est. 71–98 FPS @ 1080p
Preset recommendationLow
Expected FPS band71–98 FPS
Target refresh60 Hz
UpscalerFSR 3 Quality (or DLSS if supported) — Quality mode
Ray tracingRT off unless GPU tier ≥ 6; prefer raster settings
Frame capYour estimated range (71–98 FPS) clears your 60 Hz target — lock it with a frame cap to reduce GPU load.
Your CPU tier sits below what SMITE typically wants — expect frame dips in busy scenes even with a strong GPU.

Generated at GameFigs on 2026-09-25. Game demand tier: 8/9.

General tuning rules: drop Shadows, Reflection Quality andVolumetric Fog first (biggest GPU savings, low visual cost); use Render Scale / Resolution Scaling before lowering geometry; enable DLSS/FSR 3 on supported titles; cap FPS to your monitor's refresh rate to smooth frame pacing.

Release & version notes

Official release date: 2015-08-19. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.

Steam AchievementsMultiplayerRPGCo-op

About SMITE

Smite is a free-to-play MOBA game developed by Hi-Rez Studios.

Gods from multiple mythologies serve as playable characters in the game. Each god has three base abilities, one ultimate ability, and one passive ability. Each character can buy up to 6 passive items that grant stats bonuses and up to 2 active items that give the player new abilities such as teleporting or healing. Such items don't require mana but have a long recovery time.

The goal of the game is to destroy the opposing team's lane defenders and their Titan. Players are followed by minions that deal small amounts of damage to towers, lane defenders, the Titan or the opposing players.

● Data updated 2026-08-29

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the SMITE optimization card & FPS estimate are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.

Tools for SMITE

Check your hardware against this title, then set your gear up for it.

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