To the Moon — System Requirements, FPS Estimate & Settings
2011 · Adventure, Action, RPG, Casual, Indie · X.D. Network · ESRB Everyone · Metacritic 81

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows 10 | OS: Windows 10 |
| Memory | Processor: Intel Core i5-12400F 2.5GHz | Processor: Intel Core i5-12400F 2.5GHz |
| Graphics | Memory: 100 MB RAM | Memory: 100 MB RAM |
| Storage | Graphics: GTX 1060 3GB | Graphics: GTX 1060 3GB |
| DirectX | DirectX: Version 5.2 | DirectX: Version 5.2 |
| Item 7 | Storage: 50 MB available space | Storage: 50 MB available space |
| Item 8 | Sound Card: none | Sound Card: none |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from To the Moon's demand tier (tier 4, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 202 | 133 | 77 |
| RTX 4080 Super | 181 | 119 | 69 |
| RTX 4080 | 174 | 115 | 66 |
| RX 7900 XTX | 193 | 128 | 73 |
| RX 7900 XT | 181 | 119 | 69 |
| RTX 4070 Ti Super | 154 | 102 | 59 |
| RX 7800 XT | 154 | 102 | 59 |
| RTX 4070 Super | 145 | 96 | 55 |
| RTX 4070 | 136 | 90 | 52 |
| RX 7700 XT | 140 | 92 | 53 |
| RTX 3070 | 127 | 84 | 48 |
| RX 6800 XT | 153 | 101 | 58 |
| RTX 4060 Ti | 112 | 74 | 43 |
| RX 6700 XT | 136 | 90 | 52 |
| RTX 3060 | 102 | 68 | 39 |
| RX 6600 XT | 116 | 76 | 44 |
| RTX 2060 | 93 | 61 | 35 |
| GTX 1660 Super | 77 | 51 | 29 |
| RX 580 | 89 | 59 | 34 |
| GTX 1060 6GB | 73 | 48 | 28 |
| GTX 1650 | 58 | 38 | 22 |
| Intel Arc A770 | 118 | 78 | 45 |
| UHD 770 (integrated) | 24 | 16 | 9 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize To the Moon for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize To the Moon for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My To the Moon Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 4/9.
Release & version notes
Official release date: 2011-01-10. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About To the Moon
Eva Rosalyn and Neil Watts give people a chance to live their lives "one more time" - they are operators of the machine capable of penetrating into the human consciousness and rewriting memory, fulfilling unrealised dreams in minds. However, they do this only for those who are close to death, because such manipulation irreversibly cripples the body. Their dying client now is old Johnny. First, doctors learn from his memory his past to find out why before his death he wants to fulfil such a strange desire - to go to the Moon. Then there is a strong story about meetings and partings, about promises and losses. It ends well, but only in the patient's memories. The gameplay consists of the study of small locations, the solution of simple puzzles and long, saturated dialogues. All this becomes fascinating thanks to the elaborated plot.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the To the Moon optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for To the Moon
Check your hardware against this title, then set your gear up for it.