Undertale — Settings, Requirements & Optimization

2015 · Indie, RPG · 8-4 · ESRB Everyone 10+ · Metacritic 92

Undertale cover art
Why this page is useful: AI search can describe Undertale, but it can't turn your specific GPU, CPU, resolution and refresh rate into a printable settings card. Run the generator below to build yours — it stays in your browser, nothing is uploaded.

Optimize Undertale for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Undertale for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Undertale Settings Card

Preset: High · Est. 5678 FPS @ 1080p
Preset recommendationHigh
Expected FPS band5678 FPS
Target refresh60 Hz
UpscalerDLSS/FSR not needed at this resolution
Ray tracingRT optional — raster first
Frame capYour estimated range (56–78 FPS) partially meets 60 Hz — drop one preset step or enable the upscaler to hold it.

Generated at GameFigs on 2026-08-21. Game demand tier: 3/9.

Official system requirements

Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows XP, Vista, 7, 8, or 10OS: Windows XP, Vista, 7, or 10
MemoryMemory: 2 GB RAMProcessor: 2GHz+
GraphicsGraphics: 128MBMemory: 3 GB RAM
StorageStorage: 200 MB available spaceGraphics: 512MB
DirectXStorage: 200 MB available space

About Undertale

Undertale is an independent role-playing game developed by Toby Fox.

Once upon a time, there were two races on Earth: monsters and humans, but a war broke out between them and the latter won. Seven greatest mages sealed the monsters underground and left one entrance through a hole in the Ebott mountain. A lot of time passed since the war, but a human child accidentally falls down the mountain. Its goal is to get back out.

Undertale uses pixelated graphics and traditional mechanics of RPGs such as earning experience points, having an open world, and so on. As the game goes on, the player has to solve several puzzles and interact with NPCs. The battles in the game are represented using the bullet hell mini-games with the player having an option to choose where they want to spare their opponent or hit the enemy back. Monsters behavior depends on the player's actions: if one decides to use a peaceful approach it will be easier to dodge the enemies attacks and vice versa.

SingleplayerGreat SoundtrackRPGStory Rich

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Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Undertale optimization card is computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.