Unturned — System Requirements, FPS Estimate & Settings

2014 · Shooter, Action · 505 Games · ESRB Teen

Unturned cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows 7 32-bitOS: Windows 10 64-bit
MemoryProcessor: 2 GHzProcessor: 3 GHz
GraphicsMemory: 4 GB RAMMemory: 8 GB RAM
StorageDirectX: Version 9.0cDirectX: Version 11
DirectXStorage: 4 GB available spaceNetwork: Broadband Internet connection
Item 7—Storage: 6 GB available space

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Unturned's demand tier (tier 4, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 409020213377
RTX 4080 Super18111969
RTX 408017411566
RX 7900 XTX19312873
RX 7900 XT18111969
RTX 4070 Ti Super15410259
RX 7800 XT15410259
RTX 4070 Super1459655
RTX 40701369052
RX 7700 XT1409253
RTX 30701278448
RX 6800 XT15310158
RTX 4060 Ti1127443
RX 6700 XT1369052
RTX 30601026839
RX 6600 XT1167644
RTX 2060936135
GTX 1660 Super775129
RX 580895934
GTX 1060 6GB734828
GTX 1650583822
Intel Arc A7701187845
UHD 770 (integrated)24169

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

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Optimize Unturned for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Unturned for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Unturned Settings Card

Preset: Medium · Est. 68–95 FPS @ 1080p
Preset recommendationMedium
Expected FPS band68–95 FPS
Target refresh60 Hz
UpscalerFSR 3 Quality (or DLSS if supported) — Quality mode
Ray tracingRT optional — raster first
Frame capYour estimated range (68–95 FPS) clears your 60 Hz target — lock it with a frame cap to reduce GPU load.

Generated at GameFigs on 2026-09-25. Game demand tier: 4/9.

General tuning rules: drop Shadows, Reflection Quality andVolumetric Fog first (biggest GPU savings, low visual cost); use Render Scale / Resolution Scaling before lowering geometry; enable DLSS/FSR 3 on supported titles; cap FPS to your monitor's refresh rate to smooth frame pacing.

Release & version notes

Official release date: 2014-07-07. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.

SingleplayerSteam AchievementsMultiplayerAtmospheric

About Unturned

Unturned is a low-poly survival game providing single or multiplayer experience. The main action takes place on 6 different maps (Prince Edward Island, Yukon, Washington, Germany and Russia) flooded with zombies. The story begins in the random location of the chosen map and lasts till the death. Playing for one of the few people not yet turned into a zombie, you should stay aware of various natural or unnatural dangers, gather required resources, and make your way through the tough survival. Survivors meet thirst, hunger, disease, injures, zombie bites, and other hostile players looking for safety. Since land, air and sea vehicles are available, players can choose the most suitable transport to explore the entire map. The gameplay stands for the wider opportunity of customization of pretty much everything in the in-game world, starting with simple object destruction and following to guns modification and shelters construction. In-app purchases do not actually affect the gameplay, but due to the cosmetic system, plenty of items (clothing and weapon skins) are purchasable or available in crates.

● Data updated 2026-08-29

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Unturned optimization card & FPS estimate are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.

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