Don't Starve — Settings, Requirements & Optimization
2013 · Indie · Klei Entertainment · ESRB Teen · Metacritic 79

Optimize Don't Starve for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Don't Starve for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Don't Starve Settings Card
Generated at GameFigs on 2026-08-21. Game demand tier: 2/9.
Official system requirements
Publisher-published Minimum / Recommended values via RAWG. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum:OS:Windows XP/Vista/Windows 7/Windows 8 Processor:1.7+ GHz or better Memory:1+ gigs of RAM GB RAM Graphics:Radeon HD5450 or better; 256 MB or higher DirectX®:9.0c Hard Drive:500 MB HD space Sound:100% DirectX9.0c compatible sound card and drivers | — |
| Processor | — | — |
| Memory | — | — |
| Graphics | — | — |
About Don't Starve
Don’t Starve is an adventure survival game set in a procedurally generated open world environment and made in a specific cartoon manner. Players assume the role of the scientist Wilson lost in the dark world. The main objectives for Wilson are to stay healthy, fed and mentally stable, and to avoid attacks of supernatural enemies in order to survive as long as possible. Players control the action with the keyboard (general activities) and mouse (combat). The game features day/night time cycles, which change survival pace dramatically. Days are usually spent exploring the map, gathering resources, and crafting, while nights require maximum concentration and caution to stay aware of dangerous enemies. Enemies range from tiny frogs to carnivore birds and tentacles. To lead a successful survival players must control tree scales in the screen top, which track hunger, health and sanity respectively. Death occurs in various ways from including starving, insanity, and deadly wounds inflicted by monsters.
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Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- FPS bands, presets and upscaler advice on this page are GameFigs planning estimates from the game's demand tier — not benchmark results.
How the Don't Starve optimization card is computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). Your GPU and CPU selections map to comparable-class scores. The generator compares your hardware score against the game's demand to pick a starting preset, estimate an FPS band at 1080p/1440p/4K, and recommend an upscaler (DLSS / FSR 3) and ray-tracing posture. The output is a planning guide — always verify in-game with the built-in benchmark when available.