Halo Infinite — System Requirements, FPS Estimate & Settings
2021 · Shooter, Adventure, Action · 343 Industries · ESRB Teen · Metacritic 84

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | — |
| Processor | OS: Windows 10 | — |
| Memory | — | — |
| Graphics | — | — |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Halo Infinite's demand tier (tier 7, Demanding (high-end GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 85 | 56 | 32 |
| RTX 4080 Super | 77 | 51 | 29 |
| RTX 4080 | 74 | 49 | 28 |
| RX 7900 XTX | 82 | 54 | 31 |
| RX 7900 XT | 77 | 51 | 29 |
| RTX 4070 Ti Super | 65 | 43 | 25 |
| RX 7800 XT | 65 | 43 | 25 |
| RTX 4070 Super | 62 | 41 | 23 |
| RTX 4070 | 58 | 38 | 22 |
| RX 7700 XT | 59 | 39 | 23 |
| RTX 3070 | 54 | 35 | 20 |
| RX 6800 XT | 65 | 43 | 25 |
| RTX 4060 Ti | 47 | 31 | 18 |
| RX 6700 XT | 58 | 38 | 22 |
| RTX 3060 | 43 | 29 | 16 |
| RX 6600 XT | 49 | 32 | 19 |
| RTX 2060 | 39 | 26 | 15 |
| GTX 1660 Super | 32 | 21 | 12 |
| RX 580 | 38 | 25 | 14 |
| GTX 1060 6GB | 31 | 20 | 12 |
| GTX 1650 | 24 | 16 | 9 |
| Intel Arc A770 | 50 | 33 | 19 |
| UHD 770 (integrated) | 10 | 8 | 8 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize Halo Infinite for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Halo Infinite for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Halo Infinite Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 7/9.
Release & version notes
Official release date: 2021-12-08. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Halo Infinite
Halo Infinite is the twelfth installment in the Halo franchise, and the sixth in the main series of science fiction first-person shooters. It is the sequel to Halo 5: Guardians and the third chapter in the Reclaimer Saga sub-series that was started by Halo 4. It is also the first game powered by the completely new Slipspace engine developed by Microsoft. ###Setting The Halo franchise is set in the 26th century, when the human civilization, led by United Nations Space Command, wages total war against the theocratic interstellar alliance called the Covenant. The goal of the war is the control of ring-shaped space stations, called Halos, which were built in ancient times by a lost civilization of Forerunners. ###Plot The game follows the series' most famous protagonist: Master Chief, who is a “Spartan” - a genetically enhanced, power armor wearing super soldier. Infinite continues the story of Master Chief and his companions, the Blue Team, as they fight against the AI called Cortana that tries to take over the control of the Halos. AHalo Infinite is set on a forested Halo inhabited by rhinos and other wildlife reminiscent of prehistoric Earth. ###Modes In addition to single player story campaign, Halo Infinite supports cooperative multiplayer modes, both local and online. There's, however, no Battle Royale mode.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Halo Infinite optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Halo Infinite
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