Portal 2 — System Requirements, FPS Estimate & Settings
2011 · Shooter, Puzzle · Valve Software · ESRB Everyone 10+ · Metacritic 95

Official system requirements
Official system requirements for Portal 2 are not yet indexed on GameFigs. Check the publisher's store page for the authoritative Minimum / Recommended specs. Based on its release era and genre, our demand model places it at tier 2 (Light (entry discrete GPU)).
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Portal 2's demand tier (tier 2, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 392 | 259 | 149 |
| RTX 4080 Super | 351 | 232 | 134 |
| RTX 4080 | 338 | 223 | 128 |
| RX 7900 XTX | 375 | 248 | 143 |
| RX 7900 XT | 351 | 232 | 134 |
| RTX 4070 Ti Super | 300 | 198 | 114 |
| RX 7800 XT | 300 | 198 | 114 |
| RTX 4070 Super | 282 | 186 | 107 |
| RTX 4070 | 264 | 175 | 101 |
| RX 7700 XT | 272 | 179 | 103 |
| RTX 3070 | 247 | 163 | 94 |
| RX 6800 XT | 296 | 196 | 113 |
| RTX 4060 Ti | 217 | 143 | 83 |
| RX 6700 XT | 264 | 175 | 101 |
| RTX 3060 | 199 | 131 | 76 |
| RX 6600 XT | 225 | 148 | 85 |
| RTX 2060 | 180 | 119 | 68 |
| GTX 1660 Super | 149 | 98 | 57 |
| RX 580 | 172 | 114 | 65 |
| GTX 1060 6GB | 141 | 93 | 53 |
| GTX 1650 | 112 | 74 | 43 |
| Intel Arc A770 | 228 | 151 | 87 |
| UHD 770 (integrated) | 46 | 30 | 17 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize Portal 2 for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Portal 2 for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Portal 2 Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 2/9.
Release & version notes
Official release date: 2011-04-18. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Portal 2
Portal 2 is a first-person puzzle game developed by Valve Corporation and released on April 19, 2011 on Steam, PS3 and Xbox 360. It was published by Valve Corporation in digital form and by Electronic Arts in physical form.
Its plot directly follows the first game's, taking place in the Half-Life universe. You play as Chell, a test subject in a research facility formerly ran by the company Aperture Science, but taken over by an evil AI that turned upon its creators, GladOS. After defeating GladOS at the end of the first game but failing to escape the facility, Chell is woken up from a stasis chamber by an AI personality core, Wheatley, as the unkempt complex is falling apart. As the two attempt to navigate through the ruins and escape, they stumble upon GladOS, and accidentally re-activate her...
Portal 2's core mechanics are very similar to the first game's ; the player must make their way through several test chambers which involve puzzles. For this purpose, they possess a Portal Gun, a weapon capable of creating teleportation portals on white surfaces. This seemingly simple mechanic and its subtleties coupled with the many different puzzle elements that can appear in puzzles allows the game to be easy to start playing, yet still feature profound gameplay. The sequel adds several new puzzle elements, such as gel that can render surfaces bouncy or allow you to accelerate when running on them.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Portal 2 optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Portal 2
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