Sid Meier's Civilization VII — System Requirements, FPS Estimate & Settings
2025 · Strategy, Turn-Based · Firaxis Games · ESRB Everyone 10+ · Metacritic 89

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | OS: Windows 10 64-bit | OS: Windows 10/11 64-bit |
| Processor | Processor: Intel Core i5-4690 / AMD Ryzen 3 1200 | Processor: Intel Core i5-10400 / AMD Ryzen 5 3600X |
| Memory | Memory: 8 GB RAM | Memory: 16 GB RAM |
| Graphics | Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 460 / Intel Arc A380 | Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 |
| Storage | DirectX: Version 12 | DirectX: Version 12 |
| DirectX | Storage: 20 GB available space | Storage: 20 GB SSD space |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Sid Meier's Civilization VII's demand tier (tier 6, Demanding (high-end GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 112 | 74 | 43 |
| RTX 4080 Super | 100 | 66 | 38 |
| RTX 4080 | 97 | 64 | 37 |
| RX 7900 XTX | 107 | 71 | 41 |
| RX 7900 XT | 100 | 66 | 38 |
| RTX 4070 Ti Super | 86 | 57 | 33 |
| RX 7800 XT | 86 | 57 | 33 |
| RTX 4070 Super | 81 | 53 | 31 |
| RTX 4070 | 76 | 50 | 29 |
| RX 7700 XT | 78 | 51 | 30 |
| RTX 3070 | 70 | 47 | 27 |
| RX 6800 XT | 85 | 56 | 32 |
| RTX 4060 Ti | 62 | 41 | 24 |
| RX 6700 XT | 76 | 50 | 29 |
| RTX 3060 | 57 | 37 | 22 |
| RX 6600 XT | 64 | 42 | 24 |
| RTX 2060 | 51 | 34 | 20 |
| GTX 1660 Super | 43 | 28 | 16 |
| RX 580 | 49 | 32 | 19 |
| GTX 1060 6GB | 40 | 27 | 15 |
| GTX 1650 | 32 | 21 | 12 |
| Intel Arc A770 | 65 | 43 | 25 |
| UHD 770 (integrated) | 13 | 9 | 8 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
Similar games you may tune next
Civilization VII
2025 · Strategy, Turn-Based
Open profile →Into the Breach
2018 · Strategy, Turn-Based
Open profile →Honkai: Star Rail
2024 · RPG, Turn-Based
Open profile →Company of Heroes 2
2013 · Strategy
Open profile →Sid Meier's Civilization V
2010 · Strategy
Open profile →ARK: Survival Of The Fittest
2016 · Action, RPG
Open profile →Cities: Skylines
2015 · Strategy, Simulation
Open profile →XCOM: Enemy Unknown
2012 · Strategy
Open profile →Optimize Sid Meier's Civilization VII for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Sid Meier's Civilization VII for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Sid Meier's Civilization VII Settings Card
Generated at GameFigs on 2026-10-19. Game demand tier: 6/9.
Release & version notes
Official release date: 2025-02-11. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Sid Meier's Civilization VII
The award-winning strategy game franchise returns with a revolutionary new chapter. Rule as one of history's legendary leaders. Establish your civilization, construct cities, expand territory, and guide your people through unique Ages of human progression.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Sid Meier's Civilization VII optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Sid Meier's Civilization VII Performance Hub & Technical Next Steps
Official hardware verification, refund eligibility, and cross-game tuning utilities
Check if your PC clears minimum/recommended hardware specs with sweet-spot GPU charts on GameRulePro.
Steam 2-hour/14-day rules, PSN/Xbox policies, and crash fix letters on GameFixPro.
Detect CPU-GPU bottlenecks and calculate real load wattage for your build on TweakGearPro.
Compare any two graphics cards on rasterization performance and estimated frame rates.
Convert mouse DPI and in-game sensitivity between top competitive shooters.
Tools for Sid Meier's Civilization VII
Check your hardware against this title, then set your gear up for it.